Class_name = "CRocket"
object_name = "RKT_RUS_ROS82_800"

//////	PhysicsBody properties
VisualImage=0,"graphics/Ammo/Rocket_ROS82.mgm",false
SoundScript="LuaScripts/Sound/Vehicles/Rocket_280.cfg"

//CollisionBody="graphics/ammo/ammo.col"

visualradius=5

ImageAttr=1
VisArg=100

NoDirecion=false
CalcWind=true
ProcessNetwork=true

Armor=0,800,		27,19430,	22,48575,	0,77719
Armor=500,550,		16,9194,	13,22985,	0,36776
Armor=2000,350,		8,3731,		7,9327,		0,14924
Armor=5000,200,		4,1211,		3,3028,		0,4845
Armor=15000,100,	2,0,		1,303,		0,1211

DefaultStartSpeed=0		//  ,      +200/  ""    ,    340/ + 200/ = 540/
MaxDistance=1600		// ,    
Mass=5.86				// 
Mkr=0.96				//  ,     Cx   M=1,        
Mmax=1.5				//  ,     Cx,   M=1,        
Cx_0=0.109				// -   (M <= Mkr),        
Cx_max=0.75				// -   (M = 1),        
Cx_1=0.52				// -   (M >= Mmax),        
R=0.0405				// 
KPhi=0.01				//    
KPhiAcc=0				//    
KJ=7					//     
LiveTime=13.5			//   (ExplodeTime + TimeToDestroy)
ExplodeTime=3.3			// 

TimeToDestroy=0		//       ,         

ThrustArg=50211
FlameArg=101
EngineEffectStopTime=1.2

Spin=-30,30				//Rocket rotation angular speed random limits
Deviation=0.15			//Deviation of the thrust 
EngineThrust=7000		//Engine power
EngineDuration=0.39,0.41	//Engine work time random limits

ReferenceSpin=0			//Ideal rocket rotation angular speed random limits for aiming
ReferenceEngineDuration=0.30	//Ideal rocket engine work time for aiming (   )
ReferenceEngineThrust=9000			//     Aiming Help (     )
ReferenceDistance=1600		//Aiming range limit

FuseArmDelay=-1			//   .  <=0      ( BOS-744).   -  .
HitDefaultDelay=0		//     

debug=false

//	   

HitDummy="LuaScripts/WorldObjects/Explosions/Bombs/HE_082mm_3kg_560g_object.txt"

//	  

HitMiscEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_building.txt"
HitWaterEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_water.txt"
HitGroundEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_ground.txt"
HitArmorEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_armour.txt"
HitBuildingEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_building.txt"
HitMetalEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_armour.txt"
HitForestEffect="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_building.txt"